Will the game be priced differently during and after Early Access? General updates, like drifting series and teams already giving roots and waited to be tested.” You can drift with others, buy cars, trade em, tune them with more than 1500+ aftermarket parts, make your own liveries, participate in certain events and some other things. What is the current state of the Early Access version? To end it and show off our ambitions I say we want to research the possibilities to extend our "meetup scene" to something more open-world-ish. You know, like online Drifting Series, based on eSports with rich stats feature (all of it deserves a chapter) teams, filled with reasonable meaning more sensible modding tools and pipelines. For that, we need to test and polish lots of features and produce some content for that features before going full. “We would like to make a good looking, easy scaling game about competitive drifting racing and car-loving community. How is the full version planned to differ from the Early Access version? Cool scientific formulas say it's going to be no more than eight months. “It's kind of difficult for us to plan estimated time of arrival, no luck with timing anyway. Join us on this ride and help to build the world of High Octane Drift.”Īpproximately how long will this game be in Early Access? We want to take our time and make sure we've done everything right and shaped in just the way it needs to be. “This is a huge and ambitious project for a really tiny studio.
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